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    3D Handed Down To Expand The Internal Survey And End The New Version

    2006/9/5 15:06:00 41303

    At 19 o'clock in August 31, 2006, the first 3D Oriental Fantasy network game, designed and operated for free operation, was handed down in China. All the 3 groups of servers were closed down according to the plan. With the support and help of the enthusiastic players, the second expansion of the internal test was successfully completed.



    After 2 years of intense and arduous development, the homemade game masterpiece, which was launched in 2004, has been released to the players for the first time in July this year.

    As one of the few original works of the whole 3D network game in China, the launch of "handed down" has attracted the attention of domestic players.

    In order to ensure the quality of product development, "handed down" was invited on July 18th -7 31 and August 15th -8 31, respectively, to invite all kinds of game enthusiasts who support domestic games to enter the game to help us conduct a comprehensive test of the game.

    In these two tests, a total of 40000 players joined the test ranks. With their help, the 3D development and operation team went all out to release more than 30 patches in a total of 29 days of testing, and quickly corrected all aspects of the players' problems.



    Next, 3D's "handed down" will enter a long period of comprehensive revision and adjustment period. During this period, we will carefully analyze and analyze all the opinions, suggestions and Bug reports put forward by the players. Based on these data and feedback information, we will fully improve the defects and deficiencies exposed in the two games.

    These efforts will mainly focus on:



    First, the stability and stability of the game client and server are further improved.

    Further improve the compatibility of the game on all platforms and the stability of the game system, so as to create a smooth and comfortable game environment for the majority of players.



    Two, the adjustment and adjustment of the balance of the game's profession.

    We will conduct a comprehensive review of the occupational balance based on the main problems that the players focus on. We will consider developing the Assassins' auxiliary weapons and enhancing the role of the clergy in the game.



    Three, the game PK system has been comprehensively revised and improved.

    During the test period, the PK system is one of the systems that the players are more focused on. We will adjust the system according to the opinions and suggestions provided by the majority of players. On the basis of the two development trends of the original "good" and "evil", as well as the unique characteristics of the "PK" and "PK" tasks, the system will further enhance the protection of the novice and improve the playability.



    Four, the game upgrade curve adjustment.

    Weaken the decisive influence of grade on the ability of game players, improve the function of working skills, and let players pay more attention to equipment creation, synthesis, mosaic and other aspects, and give full play to the comprehensive functions of the related systems of the game, so that the game connotation is richer, stronger and more playable.



    Five. The revision of the game task system.

    During this period, we will make a comprehensive improvement on the mission system, correct all errors found before, enhance task hints, and add a new type of task reward reward task.



    Six, adjust the game city / copy.

    Modify the intensity and AI of Boss, adjust Boss drop, so that players feel more intense sense of achievement and gain more practical benefits.



    Seven, enhance the function of game gem mosaic system.

    There are more influencing factors and variability in the attributes of equipment, enhancing the interaction between equipment and players.



    Eight, the game interface and further improvement of the help system.

    Make the game more friendly to the players, more conducive to the player's hands and operation.



    Nine, the final confirmation of the game prop mall will be completed.

    As the first online game designed for free operation in China, the prop store will be more closely integrated with the game system. It will provide more fun for players to play on the premise of not affecting the normal game activities of players.



    Ten, the development of game follow-up system is completed.

    We will make every effort to promote the development of games, marriage system, pet system and other follow-up contents, and provide more and richer game content for players, so as to provide players with more fresh and interesting game experience.



    At the end of the "end of life" expansion, we would like to express our heartfelt thanks to all the players who are concerned about the "handed down" and the support of domestic games.

    It is because of your active participation that 3D can be handed down to overcome difficulties one after another and constantly improve itself.

    On the way to the final completion of 3D's "handed down", it has left a deep impression on the majority of players. We believe that she will continue to get the strong impetus from the majority of players, so we should say that she is the work that we have done together with the players.



    With the full support of Chinese players, in the near future, domestic games will surely have their own world in the forest of World Games.



    In this process, we will continue to report to the players about every process that 3D has improved and improved, and it is possible to continue recruiting some players to assist us in testing all aspects of the game.

    Interaction with players will run through the whole process of subsequent development of games.

    Please continue to pay attention to 3D's official website and forum.



    Finally, thank you again for your support and help. Let's hope that the game will be reopened.


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