Costume Designer'S Judgment Standard - Personality Charm
As a garment
Designer
In addition to the above knowledge and skills, there is a very important factor, the designer's personality.
To put it more simply, "to be a famous teacher, be a good man first."
Wen pointed out that it should be "both ability and integrity".
Here, "Virtue" is not right, no credit, selfish, when it comes to calculating the gains and losses of individuals, and without dedication, then it is hard to work hard at work, and it is hard for others to think about it, and they can not cooperate with others.
The modern enterprise is a militarized division and cooperation group in the organizational structure, not any individual can complete all departments and work types.
Therefore, designers must put their positions in order.
Whether you can cooperate with others, especially if you can cooperate with people who are more capable than yourself, is often the key to the success of a designer.
As the saying goes, "a good man and three gang" is surrounded by a group of able people who are willing to share their joys and sorrows with the charm of style.
At present, political stability, economic take-off, and the development of the clothing industry provide our designers with excellent environment and historical opportunities to display their talents, and to some extent, the key lies in the assurance of the "people and" factors.
The modern meaning of "harmony" is to deal with the relationship between good people and people in work, to cooperate well with others, to recognize the merits of others, to be able to tolerate others and to employ others.
In addition, in the market competition with peers, also must be upright, do not rely on others to Taiwan to elevate themselves.
It is not the needs of our age that the bad habits of the past small peasant economy era were needed.
Designer
Behavior: work, learn, and live.
(1) work actively, be fully committed, and have strong interests and embody the spirit of the master.
(2) cooperate with company and enterprise, regard it as your client, let him patronize your talent, recommend his concept to him.
(3) with dedication and team spirit, any project is achieved through the common efforts of the team and the achievement of the implementation, and the best way to achieve the best process is by common methods.
(4) designer Art
create
They are also clothing people.
Oneself is higher than others, is higher than the enterprise, therefore for the enterprise, for the work which oneself has done, achieves own responsibility.
The industry must have a sincere pursuit, the spirit of innovation and exploration, although it is very hard work, but it is hard to find happiness, happiness.
(5) there is a strong sense of design quality, high work efficiency, "quick, agile, diligent, festival and beauty".
(6) we should always operate from the perspective of investors. We can only succeed and fail. Enterprises should at least have a sense of security and reduce risk.
(7) know how to sell yourself, is a good salesman, and has planned and market data to support your design.
Be good at expressing.
More communication ideas.
(8) have the ability to accurately comprehend, fully co-ordinate ability and demonstrate the ability fully.
(9) understand the clothing market and
brand
Operation status, appreciate the advantages of brand.
Learning from customers, because they represent a certain consumer group, trust their intuition, and make correct analysis, summary and judgement according to their opinions.
(10) have the ability to understand, observe, analyze, lead and develop the market, (see how to buy explosions, find out what to buy, and discover which ones are developing).
Have the ability to be independent.
(planning, strict control, decentralization, task compliance, operation of whole stock)
(11) learn to make sfory body: for the design department's internal team communication version, the market matching edition, the Designer Series: personal brand, brand series: market brand.
(12) the design scheme is fast and profitable.
Art
Combined with practicality.
(that is, the combination of academics and market schools).
(13) master the six basic requirements of clothing design: who, who wears?
When does when wear?
Where what occasions do you wear?
What does What wear?
Why is Why dressed like this?
How do you wear HOW?
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